Search found 16 matches

by mattesque
Fri Mar 03, 2023 12:15 am
Forum: General
Topic: CarouselCon
Replies: 1
Views: 468

Re: CarouselCon

3 things to note: Don't bring any cameras to film things. It's in a public park and you need permits to film there. Don't bring any amplification/speakers/microphones. You need a permit for that too and will get shut down. I encourage anyone speaking to not do a talk they are already doing at GDC. G...
by mattesque
Tue Feb 28, 2023 10:37 pm
Forum: General
Topic: CarouselCon
Replies: 1
Views: 468

CarouselCon

So in 2017, I organized and hosted an event called CarouselCon. This was a series of free talks outside GDC where a large number of game audio people naturally where congrating for lunch. It started as a joke name the year before and then I actually went ahead and organized it. For 3 days, we had pe...
by mattesque
Sat Dec 10, 2022 8:42 pm
Forum: General
Topic: End of the year
Replies: 1
Views: 144

End of the year

ok getting close to the end of the year. what awesome thing did you do this year? big, small, tiny, what ever. what are you rather proud of. what felt really rewarding?

one of mine is starting this place :)
by mattesque
Fri Nov 18, 2022 4:32 am
Forum: General
Topic: Old talk I did about sound of Don't Starve
Replies: 2
Views: 164

Re: Old talk I did about sound of Don't Starve

Thanks so much for playing the games! It's always amazing to hear you've helped people by making a silly little game :) No idea the voices would become as iconic as they have. I put a lot of thought into it and how it fit each character but it was a creative time saving solution. Now, I wished we'd ...
by mattesque
Tue Nov 08, 2022 6:40 pm
Forum: General
Topic: Old talk I did about sound of Don't Starve
Replies: 2
Views: 164

Old talk I did about sound of Don't Starve

Back in 2014, I did a talk at Full Indie about the sound for Don't Starve. That's online now so you can go watch what I had to say. It's amazing that game is still going and how much further the sound people that have come after me on the project have taken it. Still proud of the ground work I laid ...
by mattesque
Sun Oct 30, 2022 11:48 pm
Forum: General
Topic: How you doing? What do you need?
Replies: 2
Views: 193

Re: How you doing? What do you need?

Yeah sure it's going to be a slow burn.

I'll look at profile pics again. I think the main way is me having to host them which isn't that possible due to the server space I have.
by mattesque
Fri Oct 28, 2022 12:43 am
Forum: General
Topic: How you doing? What do you need?
Replies: 2
Views: 193

How you doing? What do you need?

Hey everyone.
I hope people are still coming by to check things out. What else do we need around here?
by mattesque
Wed Sep 28, 2022 9:11 pm
Forum: Sounddesign
Topic: When do you change up plugins?
Replies: 2
Views: 175

When do you change up plugins?

We all, I think, have plugins that are our "go to" ones that give us the results we're after. When do you switch out of those to something new? What was the new thing that made you reevaluate and stop using an old trustworth tool?
by mattesque
Sat Sep 24, 2022 7:10 pm
Forum: General
Topic: Looking for mods
Replies: 0
Views: 127

Looking for mods

Hey everybody! It's great to see people chatting and joining the forum. I woke up today to a ton of spam posts which is rather annoying. So I think we're at the point I'm going to start needing some mods to help me out. Please reach out if you think you could help me with that. What's needed is some...
by mattesque
Fri Sep 09, 2022 6:09 pm
Forum: Technical
Topic: What is the *best* level/intensity/section transition you've ever experienced in a video game?
Replies: 9
Views: 565

Re: What is the *best* level/intensity/section transition you've ever experienced in a video game?

that was a super great moment. it's stuck with me as well. the song choice. the little sfx ducking to focus on it. really great work.